Posts tagged grant
Boulder County: Housing hope for homeless vets
Mar 30th
First-ever investment will also bring VA case management to Boulder County
Boulder County, Colo. – As a result of an interagency collaboration, Boulder County will receive $229,620 to help house homeless veterans. The grant, announced earlier this week, will come to the county in the form of 25 vouchers known as VASH (Veterans Affairs Supportive Housing) awards.
The federal departments of Housing and Urban Development (HUD) and Veterans Affairs (VA) are working together for the first time to simultaneously meet the immediate need for housing and the ongoing need for human services for chronically homeless veterans and their families. While this collaboration has been underway since 2009, this is the first time Boulder County has received the federal grant focused specifically on housing homeless veterans. 
Boulder County’s Department of Housing and Human Services (HHS) will administer the program. HHS Housing Division Director Willa Williford noted that the VASH vouchers come at a crucial time. “Boulder County has the second largest homeless population in the Denver metro area,” Williford said. “In the past five years, we’ve seen homelessness in Boulder County nearly double; the most recent count was almost 1,800 individuals. Many people are surprised to learn that 10 percent of Boulder County’s homeless are veterans, so while these vouchers just scratch the surface, they’re a welcome acknowledgement of the depth of need in our community.”
The Boulder County Department of Housing and Human Services, in collaboration with Boulder Housing Partners and the Longmont Housing Authority, are working with the VA on a timeline for implementation of the vouchers and specifics around how the program will work. The VA also plans to place a case worker in Boulder County, and for veterans this will help ease the stress of needing to travel to Denver for services.
The VASH vouchers awarded to Boulder County are largely the result of advocacy at the federal level by Boulder Housing Partners. The grant is also due in part to strong support from Sen. Mark Udall and Reps. Jared Polis and Cory Gardner.
The Boulder County Commissioners have also been supportive of the effort. “This grant will help some of our veterans find a safe and affordable place to live,” Commissioner Deb Gardner said. “Creating that stability for people is a critical piece of the county’s 10-Year Plan to End Homelessness and we’re thankful for the collaboration that brought this program together. We look forward to working with all willing partners as we work to reduce and end homelessness.”
CU Boulder’s video game design research catches fire with students
Feb 15th
to continue video game design research
The University of Colorado Boulder exceeded its own researchers’ expectations with its iDREAMS Scalable Game Design Summer Institute, and that success has been rewarded with a new $1.5 million grant from the National Science Foundation. CU-Boulder researchers are tracking how video game design engages students in computational thinking and STEM simulation design.
STEM simulations are computer programs that model natural and social phenomena, such as how a forest fire spreads from tree to tree. Students design these simulations to learn science, technology, engineering and mathematics, or STEM.

The new NSF-funded Computational Thinking for Teaching Computing grant to computer science Professor Alexander Repenning and co-investigators Kris Gutiérrez and David Webb from the School of Education, will build on previous work the team did on video game design as a motivational tool for computer science education.
That project, called iDREAMS, involved more than 100 teachers and over 8,000 students producing more than 10,000 games and STEM simulations. The project started in Colorado but quickly expanded to Alaska, Ohio, Oregon, South Dakota, Tennessee, Texas and Wyoming where it gave teachers the tools and support needed to take the video game design curriculum into their classrooms. Participation far exceeded initial projections for the iDREAMS research project of about 40 teachers and 1,200 students over three years.
The curriculum, as taught through the Scalable Game Design Summer Institute on the CU-Boulder campus during the past three summers, was found to be highly effective across a wide spectrum of communities, including technology hubs, urban/inner city, rural and remote Native American communities.
The research team was encouraged by the extraordinarily high levels of participation and motivation, especially for girls and underrepresented students: 45 percent of participants were girls and 56 percent were underrepresented minorities. Motivation, expressed by a willingness to take more game design classes, was determined to be 74 percent for boys, 64 percent for girls, 71 percent for white participants and 69 percent for minority students.

In the new project, student performance data using measures of computational thinking will be integrated to further analyze how video game design helps students reason and learn STEM content. The performance data will be used to enhance the Scalable Game Design curriculum and professional development opportunities for teachers.
“I am extremely excited to see the enormous energy of students and teachers involved in the Scalable Game Design project,” said Repenning. “They have shown that it really is possible to bring computer science education to public schools and integrate it into the curriculum. The Scalable Game Design curriculum includes problem solving, logical thinking skills and sophisticated math and science concepts highly relevant to STEM and computer science education.”
CU-Boulder will again host its popular Scalable Game Design Summer Institute for K-12 teachers this summer, June 4-10, as part of its long-term efforts to improve and broaden participation in computer science education.
“We now want to analyze the impact of the research on students’ motivation and what they are learning, continuing the success of the iDREAMS project,” said Webb. “With the new grant, we can build up more robust research instruments that can be used for computer science education. We will continue to be very intentional regarding our research of particular populations and will be broadening the scope of groups studied.”
Project partners include AgentSheets Inc., the Computer Science Teachers Association, the National Center for Women & Information Technology, the Shodor Foundation and SRI International.
For more information visit http://scalablegamedesign.cs.colorado.edu.





















